
Portfolio
Welcome to my portfolio! Here, you'll find a comprehensive showcase of my diverse roles and experiences. Each entry highlights my skills and accomplishments across various occupations and industries.
Lighting and rendering work created in Katana using a proprietary engine, composited with Nuke, and managed through Shotgun on Linux OS
Catch a glimpse of my recent VFX work. Created using Maya, Arnold, Substance Painter and the Adobe Suite.
Detailed modeling, sculpting and lookdev work done with ZBrush, Maya or 3Ds Max and textured in Substance Painter, then rendered with either Arnold and Redshift.
This is a glimpse of my concept art portfolio, featuring work for games, films, and personal projects. While much of my work is protected by NDAs, the showcased pieces reflect my passion and versatility.
These shots feature environments and assets I modeled in Maya, sculpted in ZBrush, textured in Substance Painter, and rendered in Unreal Engine.
Discover my collection of 2D and 3D animations, completed over the past few years. Each piece highlights my skills in bringing stories and concepts to life.
An eclectic range of graphic design projects crafted with Illustrator, Figma, and Photoshop. Each piece demonstrates my commitment to delivering creative solutions that satisfy client goals.
Dive into my motion graphics portfolio, featuring clips showcasing dynamic animations. All projects were created using After Effects, combining precision with creativity.
Explore my recent UI design projects, created to meet and exceed client expectations. All work was crafted in Figma, emphasizing clarity, usability, and elegance.
A selection of recent drawings showcasing my dedication to refining traditional art skills and exploring new creative ideas.
Step back to basics with my collection of traditional and digital paintings, emphasizing foundational artistry and expression.










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